Basic Model RendersMay 27, 2010

Being new to Blender I was using most of the default settings. By default, it dumps all renders out to a temporary folder and the filenames are simply the frame numbers. With these settings it is very easy to overwrite old renders. That's why I no longer have the full turnaround.

Of course I could just set up the scene and re-render it, but I've tweaked the model quite a bit since then. During the animating process I found a lot of little things that didn't look quite right. The arms had flicker due to smoothing issues, the hands had shading problems, and the legs had normals flipped in odd ways.

You'll notice the feet are the old pre-C3 style. I knew the first character I was going to animate was the iconic Wave 2 Spider-Man. Sure, there have been other Spideys with holed feet but not this one.

Next up, materials.
Stop Motion 2 - Spidey DancesMay 18, 2010
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Stop Motion Experiment 1 - Red LiftFebruary 11, 2010
The perfect cop-out.
I learned some valuable lessons from this initial stop-motion project:
- It's very important to lock down your camera's tripod.
- It's very important to lock down your subject matter.
- Pet's should be isolated for the duration of the shoot.
- Crouching is not comfortable for long periods of time.
- Make sure subject is in focus.
- Pants are optional.
- Dancing is forbidden!
I intend the next one to be much more interesting.
Stay Puft Wallpaper - CompletedNovember 30, 2009
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Battlestar Galactica PropagandaOctober 26, 2009
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Stay Puft Wallpaper - Chestcap RemovalOctober 22, 2009
I think I'll let that part sit for a whlie and work on the background and hairpieces for the guys. I'll probably finish out the proton packs first. That's a solid goal I know I can accomplish.
Translucent Wall HangingsOctober 20, 2009
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Stay Puft Wallpaper - ColorOctober 15, 2009
I'm looking forward to the shading and proton streams. I'm dreading the inevitable facework.
Block BabesOctober 12, 2009
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