Skeleton X-Ray
January 16, 2014
You can click the images to get larger versions. I found a way to render these in Blender that gives a nice edge glow but is more transparent in smooth areas. It uses material nodes and the Cycles render engine which is a lot different from how I've used Blender in the past. I'd like to do more with nodes but I'm not sure that you can use both methods in the same render. We probably won't see Dr. Strange examining X-Rays anytime soon.
That makes me want to get a couple of these printed as transparencies. They would look great backlit by a light box or something. If I do it, I'll post images here.
Blue: Anterior, Lateral
Red: Anterior, Lateral
Green: Anterior, Lateral
RGBY Mirror
January 7, 2014
Spider-Man Turnarounds
July 15, 2011
The second is 'tron-ified' Spider-Man from this post.
I'll have a work-in-progress version of the long teased 'large rendering project' at Comic-Con. If you're in the San Diego area and interested in seeing it, just ask. It should be easy to pick me out from the other 130,000 con-goers, right?
Android Flyby
February 18, 2011
Read More...
Blue Experiment 1
December 7, 2010
It's nothing high-concept or earth-shattering, but I like it. Click for a 1600x1080 version.
I hope to start adding these 'on the workbench' type posts on a more regular basis. Though I need to come up with a better way to describe them, preferably one that I didn't steal from Boyd.
ADDED:I think "Lab Table" is a good replacement.
Tronified Spidey Render
November 14, 2010
Read More...