Robot Assembly RenderJune 13, 2010
It's not the end of the world, I think I just made some mistakes early in the process that weren't apparent until now. The bad part is that I don't know what those were. So instead of starting over and repeating my mistakes, I'm going to scale back and accomplish smaller projects like a creating a Wolverine with functioning claws, Cyclops with an optic blast, Banner transforming into Hulk. Try to learn something from each little success.
I'm not scrapping the large animation project either. I'm just postponing it until I have more experience. Here's one of the many test renders I made for it. Click the image for a 1080x720 version.
Spider-Man TextureJune 3, 2010

It's not an easy process, but I'm sure as I create more textures I'll get better at it.
Materials TestingMay 31, 2010

Gold

Hot Metal

Ice

Soap Film

Mixed Metals

Honey

Red Tinted Glass
You'll notice in some of the transparent images that I didn't model the interior of the torso block. It's on the task list.
Basic Model RendersMay 27, 2010

Being new to Blender I was using most of the default settings. By default, it dumps all renders out to a temporary folder and the filenames are simply the frame numbers. With these settings it is very easy to overwrite old renders. That's why I no longer have the full turnaround.

Of course I could just set up the scene and re-render it, but I've tweaked the model quite a bit since then. During the animating process I found a lot of little things that didn't look quite right. The arms had flicker due to smoothing issues, the hands had shading problems, and the legs had normals flipped in odd ways.

You'll notice the feet are the old pre-C3 style. I knew the first character I was going to animate was the iconic Wave 2 Spider-Man. Sure, there have been other Spideys with holed feet but not this one.

Next up, materials.
Stop Motion 2 - Spidey DancesMay 18, 2010
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Stop Motion Experiment 1 - Red LiftFebruary 11, 2010
The perfect cop-out.
I learned some valuable lessons from this initial stop-motion project:
- It's very important to lock down your camera's tripod.
- It's very important to lock down your subject matter.
- Pet's should be isolated for the duration of the shoot.
- Crouching is not comfortable for long periods of time.
- Make sure subject is in focus.
- Pants are optional.
- Dancing is forbidden!
I intend the next one to be much more interesting.
Stay Puft Wallpaper - CompletedNovember 30, 2009
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Battlestar Galactica PropagandaOctober 26, 2009
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